The cannon needs two wheels so that you can move it. There is a cannon in the corridor as you exit the elevator. Now that you're up on the second floor of this area you need to climb down into the locked room you saw when you first entered. Place the plank so that you can stand on it as you turn the crank, this will allow you to stay inside and climb to the next floor. Luckily there's a plank of wood next to the elevator that can be placed over the gap. Unfortunately, the floor of the elevator has been damaged, so you can't actually stay inside while it climbs the elevator chute. To do so, use the winch you collected earlier. Next on your agenda is raising the elevator. I've included an image of the ballista below. You can remove a winch from this ballista, which can be used at the elevator at the end of this hall. Once you're inside, search the area for a ballista (it's a sort of mounted crossbow, the kind you'd use to defend a fort). Searching the Quartermaster's stocks for saltpeterĮnter the QM stocks via the method described above. It will need to be refined through boiling before it can be used. Sulphur - sulphur is also located in the Arsenal.You'll need to grind it to use it in the shell. Charcoal powder - charcoal can be found in the Arsenal.Saltpeter - found in the Quartermaster's stocks.I'll then go into a bit more detail on getting each one.
I've listed all three components below, along with a little info on where to get each one. You'll need to head to the Quartermaster's stocks first, as this is where you'll pick up the first ammo component.īefore we get stuck into the QM area, let's tackle a look at the components of the shell that you'll need to collect.
Head over to the tank and climb inside to check out the gun. To fire the tank located in the center of the Fort area you'll first need to craft a shell/bullet. The front door is locked, so head around the back and follow the sound of the nearby radio. This requires you to get into the Quartermaster's stocks. First on the agenda is crafting a shell to load into the tank. To make it out of the Fort area in Amnesia: Rebirth you'll need to search two areas, all the while being pursued by a monster that feeds on fear.